It contains information on continents, zone types, transfer types, ID's, min level, max level, basically everything you want to know about zones. This is not a config file, rather it's a collection of interesting zone information sent from the server to the client, which provides us an easy way to tell if and when something has changed. Switch names and ID's can be found with the Command:/doors ZoneGuide.yamlĪ third YAML file, resources/ZoneGuide.yaml, is created when you run /travelto dump. expansion : House of Thule maiden : - type : ZoneConnection location : # If you walk across a zone-line, provide the location targetZone : akheva identifier : 2 # if there are multiple entrances to the same zone, list the unique identifier - type : ZoneConnection location : targetZone : akheva identifier : 1 Wait for window to open and click the button on the left mq.delay('5s', function() return mq.TLO.Window('LargeDialogWindow').Open() end) if mq.TLO.Window('LargeDialogWindow').Open() then mq.TLO.Window('LargeDialogWindow/LDW_YesButton').LeftMouseUp() end scriptFile : a # (editor's note: untested.) If the script is too long, leave "script: |" empty and provide a file here. POKOGPORT500 script : | # the Lua script to run once arriving at the switch. type : ZoneConnection targetZone : feerrott2 name : 'Feerrott: The Dream' # zone long name switch : 4 # the switch ID. '#Translocator Deela' keyword : Nedaria's Landing # the phrase your character must say to the translocator targetZone : nedaria # the target zone's short name expansion : Lost Dungeons of Norrath # the xpac this zone is first required - type : Translocator name : Magus Jerira destinations : # When a translocator offers multiple destinations - keyword : Butcherblock targetZone : butcher - keyword : Commonlands targetZone : commonlands - keyword : Everfrost targetZone : everfrost - keyword : North Ro targetZone : northro expansion : Lost Dungeons of Norrath requiredAchievement : 500980300 # the achievement required for this Translocator poknowledge : - type : ZoneConnection switch : 20 targetZone : everfrost replace : false # if false, we won't replace any built-in information if it exists. If name includes a hash sign, wrap it in quotes e.g. What follows is a partial example with comments,įindLocations : southro : # zone short name - type : Translocator # type of connection, can be: Translocator, ZoneConnection name : Magus Jerira # name of the translocator. ![]() You are encouraged to submit any fixes to the linked repository so they can be shared by all. This file can be edited, but it will be overwritten during patches. This is especially needed for teleport NPCs because the Zone Guide and Find Window do not provide any information about them. Sometimes these connections are not reliable or don't exist, so we use ZoneConnections.yaml to fill in the blanks. ColoredFindWindow : true # Use colors on the find window DistanceColumn : true # include distance column on find window SilentGroupCommands : true # squelch group commands to avoid spam VerboseMessages : false # turn on verbose messaging, helps with debugging NavLogLevel : error # logging level for issues related to Nav Colors : # color settings for added and customized locations AddedLocation : "#63fa4d" ModifiedLocation : "#2cb7f8" ZoneConnections.yamlĮasyFind uses EverQuest's Zone Guide as well as some internal logic to find connections between zones and traverse them. default is info DisabledTransferTypes : # disabled transfer types. GlobalLogLevel : debug # the global log level. GroupPlugin : auto # specifies which group communication plugin you want to use, eqbc, dannet, etc. travelto | | group | activate | stop | dumpįind a route to the specified ( short or long name) and then follow it. easyfind | group | stop | reload | ui | migrate | nav You can also access settings for EasyFind through /mqsettings Commands Syntax The /travelto command - travel to another zone. ![]()
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